The End Layout
12341: Player Start
Begin here and sweep nearby shelves quietly for tapes.
2: Central Computer
Return here after the required tape count is collected to unlock the damaged-room door.
3: Left Fire Alarm
Triggering an alarm can draw the Scratcher away; it has a cooldown, so use it deliberately.
4: Right Fire Alarm
The second alarm is on the opposite side, enabling a team to redirect the Scratcher before searching the other side.
The numbered route identifies the start, computer, and both confirmed fire-alarm positions. The map also shows tables, which can be used for hiding. The blue Orb icon belongs to an older map version; current progression is computer, unlocked door, ladder, then vent to Level 94.
Average Tape Spawn Reference
12341: Starting Area
Use this point to decide which shelf block the team searches first.
2: Computer Return
This is the central objective return point after the tape requirement is met.
3: Left Alarm Side
Use this side as one half of a split search after the Scratcher is distracted.
4: Right Alarm Side
Search this opposite side while the distraction gives the team space.
The colored dots show six-game observations, not fixed tape spawns. Use the numbers to split the room into a practical search order, then use the colored observations only as a secondary priority when checking shelves.
Resumen
Esta página reúne el mapa proporcionado de The End y la referencia de cintas. Las imágenes originales proceden del wiki Escape The Backrooms en Fandom y se muestran con atribución. Para conocer el orden completo de los objetivos y la estrategia de supervivencia, sigue Escape the Backrooms: El fin (actualizado).
Objetivo
Recoge las cintas, vuelve al ordenador y usa la puerta, escalera y conducto hacia el Nivel 94.
Nota
El marcador Orb es de una versión anterior; los puntos de color son observaciones, no garantías.

