Escape the Backrooms Codes & Puzzle Solutions
Instant access to all elevator codes, door passwords, and puzzle answers. Don't get stuck—find the solution you need.
Level 0 - The Lobby
Fix the Ladder (Find Ladder Pieces)
Collect ItemsAt the start of the level, you need to explore and find 4 ladder pieces to repair the broken ladder. After finding all pieces, climb the ladder to get the key, then locate a wooden door and use the key to unlock it.


Locker Code (When Entering from Level 8)
PuzzleIn the miniature Level 0.2 area, use the light switch. When the lights go out briefly, shapes will appear over numbers on the wall, indicating the locker code. Each switch press reveals the next symbol. The code is: Square, Circle, Arrow. Opening the locker grants you a Chainsaw, which is used to break the boards in The Manilla Room.

Level 1 - The Habitable Zone
Floor 1 - Color-Coded Lock (Find Different Colored Cars)
Color CodeAt the elevator, there is a color-coded lock that requires finding the correct color sequence. Look for a red door, and after entering, you'll find a room containing 4 different colored cars. Count the number of cars of each color, then press the corresponding color buttons on the elevator keypad. For example: if you see 1 blue car, 2 red cars, and 1 green car, press 1 blue button, 2 red buttons, and 1 green button.


Floor 2 - Find 4 Keys
Find KeysFloor 2 is much larger than Floor 1. Your objective is to find 4 keys scattered throughout the rooms. Keys can be found on desks, inside closets, or in open drawers. After collecting all 4 keys, locate the room with a vault door. Insert each key into the 4 different keyholes around the room, then turn all keys simultaneously. Note: The keys will automatically unturn after some time, so act quickly. If all keys are turned at the same time, the vault door will open, allowing progression to Floor 3.


Floor 3 - Find the Elevator
Find ItemFloor 3 is a dimly-lit area consisting of 3 individual floors. Each floor has the same basic structure but with slight layout variations. You need to search for an elevator that will take you to Floor 4. There is one possible elevator spawn location per floor, and which floor contains the elevator is randomized. If you encounter a locked door, that indicates a potential elevator spawn location that didn't activate on your current floor.

Level 3 - Electrical Station
Elevator Code: 042
CodeThe elevator code for Level 3 is 042. Enter this code in the elevator keypad to access different floors.


Zone 1 - Enable Fuse Boxes
SwitchIn Zone 1 (East Substation), you need to find and enable 3 Fuse Boxes. For the normal Fuse Box, simply flip all the switches to activate it. After enabling all 3, the locked bars at the entrance of Zone 1 will open, allowing access to Zone 2.

Zone 2 - Enable Fuse Boxes
SwitchZone 2 (West Substation) is much darker and more dangerous than Zone 1. Again, you need to find and enable 3 Fuse Boxes. This zone has Hounds roaming around, so have a Flashlight ready to blind them. After enabling all 3 Fuse Boxes, the other bars in the big room will open, allowing access to Zone 3.

Zone 3 - Wire Puzzles (Triway & Colored Wires)
Wire PuzzleZone 3 (Generator) is the most dangerous zone. The Fuse Boxes here are puzzle-based. There are two types of puzzles:
Triway Puzzle
This puzzle involves multiple electricity connectors, each with 3 fuses (colors: green, blue, or red). All connectors form a hexagon shape. You can turn the connectors, and if 2 of the same fuse colors are aiming at each other, electricity will form. The goal is to get them all to match up.
Colored Wires Puzzle
This puzzle is much simpler. On the left side, there is a bunch of wires, each labeled with different colors (green, blue, red, yellow). On the right side lies what the wires must be connected to. Connect the correct colors with each one and that's it.

The Hub
M.E.G. Base Computer Password: itheardyou
PasswordAfter entering The M.E.G. Base, you need to unlock the computer. The password is "itheardyou". After entering the password, open the file "Gate.exe" to unlock the gate in Level 1.


Level 4 - Abandoned Office
Elevator Code: 729
CodeThe elevator code for Level 4 is 729. Enter this code in the elevator keypad to navigate between floors.

Vending Machine Puzzle (Count Objects)
Count ObjectsAt the start of the level, look for a room with 4 different vending machines. The door leading to this room is locked. To unlock it, you need to use the vending machines. Every vending machine is associated with an object type: chairs, tables, water coolers, and stacks of books. Count how many of each object is in the room, then on the vending machines, select the corresponding number button (not the object button, but the number button). If all values are correct, the door will open.


Avoid Security Cameras
StealthAfter the vending machine puzzle, you'll enter a room full of cubicles. Find the "Reset Cameras" button located at the very end of the room and press it. Then you must sneak past 4 different Security Cameras scattered throughout multiple rooms. If you get spotted by a Camera, it will flash red and trigger an alarm, causing the door to Level 5 to be locked. You'll need to use a Crowbar to break open the Vent in the hallway to try again. Don't get seen by any Cameras, and the door will open.

Level 5 - Terror Hotel
Elevator Code: 314
CodeThe elevator code for Level 5 is 314. Enter this code in the elevator keypad to access the upper floors of the hotel.

Main Hall - Painting Button Puzzle
PuzzleIn the Lobby of The Main Hall, there are four paintings on the walls, each depicting a person of different age: a young girl, a young adult man, a middle-aged man, and an old man. Under each painting is a button. Press the buttons in order from the youngest person in the painting to the oldest person. Once you do that, the door to the rest of The Main Hall will open.
Main Hall - Find Male Deathmoths to Get Keys
Collect ItemsIn the left hallway of The Main Hall is a Dumbwaiter with a Note that says "iF YOU FEED THEM THEY WiLL REWARD YOU". Using Bug Spray, you need to search the whole floor for three clusters of Male Deathmoths to get Moth Jelly. Use Bug Spray on a cluster of Male Deathmoths and they will die and turn into Moth Jelly. Putting the Moth Jelly in the Dumbwaiter and sending it down will reward a Key when it comes back up, so you will need three things of Moth Jelly. Using all three Keys on the locks on the glass door will open a hallway leading to the Elevator.
Hotel - Collect Letters to Get Room Password
PasswordIn The Hotel floor, there is a Mailbox that has compartments for each main room. 7 of the boxes will be open (the open boxes are different every time). You need to travel to those rooms and collect papers that are on a drawer in the room. Once you collect a paper, you can place it in the mailbox, and it will automatically be placed in its position. Once you put all of the papers into the open Mailboxes, a code will appear on the ceiling. The papers spell out "LOOK UP", hinting at the ceiling code. Put the code into the Number Lock on the Room 235 door. There are only 3 possible codes for the Number Lock:
- 17564
- 05938
- 89472
Level 8 - Cave System
Elevator Code: 826
CodeThe elevator code for Level 8 is 826. Use this code to navigate the complex cave network.

Other Levels
Level 94 - Computer Password: PASSWORD
PasswordThe computer password for Level 94 (Motion) is PASSWORD. This password is needed to access the computer system and unlock important information.
Level 3999 - Computer Password: ESCAPE
PasswordThe final computer password for Level 3999 (The True Ending) is ESCAPE. This password is crucial for completing the escape sequence.
