Level 0 Map

1: Vent

A vent that leads to the exits that lead to Level 0.11 and The Hub (not included on the map).

2: Spawn 3

Location of where a player could spawn.

3: Spawn 4

Location of where a player could spawn.

4: Alternate Exit

Exit to Level 1 and includes a liminal space.

5: Spawn 1

Location of where a player could spawn.

6: Spawn 2

Location of where a player could spawn.

7: Door

Locked door that needs a key.

8: Pitfalls

Location near the exit of Level 0. If you fall, you will enter a more dangerous, open area of Level 0.

9: Normal Exit

Exit to Level 1.

10: Ladder

Use this ladder to grab the key used to unlock the door.

Map Overview

This map shows the complete layout of Level 0, including all spawn points, key locations, and exit routes. Level 0 is the first level in Escape the Backrooms, resembling an endless 1970s office-like maze with yellow wallpaper and damp carpet. For the full objective order and survival strategy, follow Escape the Backrooms: Level 0.

Important Locations

  • Ladder (Point 10): Use this ladder to grab the key used to unlock the door. You need to collect all broken ladder pieces and repair it first.
  • Door (Point 7): Locked door that needs a key. The key can be obtained by using the ladder.
  • Pitfalls (Point 8): Location near the exit of Level 0. If you fall, you will enter a more dangerous, open area of Level 0.
  • Vent (Point 1): A vent that leads to the exits that lead to Level 0.11 and The Hub (not included on the map).

Exit Routes

Level 0 has two main exits:

  • Normal Exit (Point 9): Exit to Level 1. This is the standard progression route.
  • Alternate Exit (Point 4): Exit to Level 1 and includes a liminal space. An alternative route for progression.

Spawn Points

Players can spawn at multiple locations on this map:

  • Spawn 1 (Point 5): Location of where a player could spawn.
  • Spawn 2 (Point 6): Location of where a player could spawn.
  • Spawn 3 (Point 2): Location of where a player could spawn.
  • Spawn 4 (Point 3): Location of where a player could spawn.

Level Information

Survival Difficulty: Class 1 - Minimal Danger

Sanity Danger: Class 0 - No Sanity Risk

Entities: Bacteria (first appearance)

Items: Flashlight, Rope

Objective: Collect broken ladder pieces, repair the ladder, use it to get the key, unlock the door, and escape to Level 1.